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 */

package Game;

import Interface.GameWindow;

/**
 *
 * @author Kevin Tracy
 */
public class Game {
    TurnManager tm;
    public Game()
    {
        GameWindow gameWindow = new GameWindow();
        tm = tm.getTurnManager();

        playGame();
    }

    private void playGame()
    {
        boolean gameOver = false;

        registerPlayers();
        tm.setCurrentPlayer(tm.playerList.get(0));
//        while(!gameOver)
//        {
//            tm.takeTurn();
//        }
    }

    private void registerPlayers()
    {
        tm.getTurnManager().addPlayer(new Player("Kevin", 0));
        tm.getTurnManager().addPlayer(new Player("Mike", 1));
        tm.getTurnManager().addPlayer(new Player("Jen", 2));
    }


}